All About Action: The Sorcerer Showcase

Published by in Aion on May 18th, 2012 | No Comments »

All About Action: The Sorcerer Showcase !

Since the beginning of the RPG genre and subsequently the MMORPG the Sorcerer class has made its presence ever since.

Of course such a class can’t be tera power leveling missing from a game like TERA ! In TERA the Sorcerer fills in the role of a DPS in party and in combination with his crowd control abilities makes a formidable fighter both in 1v1 PvP by using target specific damage spells and slows but also in mass PvP by using traps and huge AoE spells.

Even though TERA is an action combat MMORPG, I have to say that the Sorcerer does not bring this “action feeling” with it,he has certain escape skills and others yet remains more like a well accepted traditional class.

Of course he is wearing robe and wields a wand but thanks to the effort put in by Bluehole Studios, every race looks fantastic in these.

baraka sorcerer 0 All About Action: The Sorcerer Showcase

The skill arsenal of the Sorcerer is very sophisticated and brings a big variety with it, making up for the above mentioned lack in “action”. Skills used by the Sorcerer are Fireballs, Ice Needles, Lightning Trap and many others presented in the featured video.

glyphs All About Action: The Sorcerer Showcase

As with all Classes in TERA, glyphs allow for a more sophisticated customization of your class according to your playstyle.

glyph specialization All About Action: The Sorcerer Showcase

Political System Guide

Published by in Aion on May 16th, 2012 | No Comments »

politicalsystem h Political System Guide

After level 50, a new kind of prestige opens up for TERA players: the honor of becoming a vanarch and running a province on behalf of the Valkyon Federation. But, even though you have to be level 50 to run for the vanarchy, the TERA political system impacts every player on a server.

For players, becoming a vanarch is the ultimate accolade. As a vanarch, your character is the best of the best, a member of an TERA POWER LEVELING elite group that has money, power, and fame. Vanarchs make decisions that affect every player on the server, and every player on the server can hold them accountable when it’s reelection time!

Best Tera Online Warrior Guide for the Best Builds, Fast Leveling, and More Now Available with Veliks Guide

Published by in Aion on May 14th, 2012 | No Comments »

RTX截图未命名 Best Tera Online Warrior Guide for the Best Builds, Fast Leveling, and More Now Available with Veliks Guide

As the Tera Online game went officially live on May 1st, the worldwide community focused their attention on this revolutionary MMORPG. The game offers an immense world shaped by eye-catching graphics and a rich role-playing experience. Out of all the seven playable classes, the Warrior received the most attention from the community as it was referred to as the most fun character in the game. The tera power leveling Warriors in Tera excel at dual weapon-wielding with the aid of agility and speed. It is a difficult class to master just like any other melee character due to the fast-paced combat style. To aid players become experts in the game and play the Warrior like elitist gamers, an unofficial Tera Online Warrior guide has been released with Veliks Guide.

The Warrior class in Tera is different from other RPG titles. It requires extreme agility and reaction speed, mainly due to the fact that melee classes need to move a lot during most encounters. They are fast, agile, have multiple dodging abilities and can use light armor types. The weapons of choice for the Warrior are the swords which can be dual-wielded with great speed and precision. All these elements make the class difficult to master. Also the entire leveling process might become stressful. The Tera Online Warrior Guide takes on the task of gathering all the right information relevant to the class, game mechanics, features, items, questing and much more.

Veliks Guide, with more details at veliksteraguide.com, follows the footsteps of a previous project released by the same team who gave gamers the Aeon SWTOR guide. Composed of professional gamers and most importantly, Tera online fans, the guide was built based on their expertise as players and enthusiasts. The same quality and devotion was invested so that the guide will spare the gamers from countless hours of trial and error to better comprehend game mechanics, features and quests.

Inside Veliks Tera guide, Warrior players will find all they need to kick start their character and turn it into a professional damage-dealing machine. “The Complete Walkthrough” is the most important module of the guide. It holds valuable information regarding what quest should be done, which ones should be skipped and thousands of other tips on how to get to level 60 faster and smarter. To aid Warriors level better, “The Items and Stats” guide offers a complete list of gears including properties and bonuses so that the players can scale their equipment to their level for a smoother progression. Combined with the “Warrior Class Guide”, leveling the character and mastering it becomes a fun activity. “The Detailed Map and NPC Locations” acts as an addition to the questing guide, showing where non-playable characters can be found. However, the game doesn’t end when players reach the level cap. “The Endgame Guide” serves as a handbook containing all the information regarding high level dungeons, achievements and gear. Last but not least, “The Kick-Ass PvP Guide” will help all Warriors decimate their enemies in the battlegrounds. It contains Warrior specifics and strengths as well as how to deal with other classes and how to dominate them. This entire package offers a one-stop solution for all novice Tera players. It can turn an average player into a pro.

Source:newstimes.com

Published by in Aion on May 10th, 2012 | No Comments »

coverage h

Only one week after launch, TERA is already receiving acclaim from reviewers. Our action combat system is truly revolutionary and it’s showing. Here is just a sampling of what people are saying.

Jonathan Deesing from G4TV.com says, “…in TERA, I found an MMO that will hold my attention long after I reach the level cap. The unique combat system, variety of classes and frequent huge bosses all make for a game with not only lasting appeal, but appeal to gamers that may not be traditional MMO fans.” Adam Biessener from Gameinformer.com agrees, “I have no problem crowning TERA’s combat system as the best I’ve ever come across in an MMO.”

Tycho over at Penny Arcade makes the observation, “I’ll tell you what TERA does do: it makes you ask hard questions of every other Massively Multiplayer experience.”

Andrew Hayward from GamesRadar.com chimes in about TERA’s visuals: ” What immediately struck us about this fantasy-themed RPG was its fabulous Unreal Engine 3-provided visuals, which stand in stark contrast to the usual lo-fi characters and environments used by many online games to scale well across systems, though it’s not the only standout feature from our early time with the game.”

Our dungeons and bosses are definitely unique, as William Murphy points out over at MMORPG.com: ” Dungeons – Easily my tera power leveling favorite part of the game so far, thanks to the exceptional Dungeon Finder (yes, I’m a Lancer so it works quickly for me). I’ve only dabbled in the Bastion of Lok so far, but if the bosses and fights in this first dungeon are anything to go by I think the good ol’ dungeon crawl will be one of TERA’s highlights.”

If your interest has been piqued, check out the in-depth article on how we created TERA’s unique action combat system and evolved MMORPG combat in this month’s issue of Game Developer Magazine. GDC Mag sums it up best: “If your MMORPG’s players are spending more time staring at cooldown meters than the monsters they’re fighting, you’re doing it wrong. Bluehole Studio’s Seungmo Koo explains how they pulled off TERA’s truly real-time ‘free-targeting’ combat system without breaking their servers.”

TERA(NA): Relieving The PvP Queue-storm

Published by in Aion on May 8th, 2012 | No Comments »

PvP is one of the key features that players love crazily in TERA so that all of the 3 existing pvp servers experienced queues of varying times at launch. There is no doubt that riding out the queue-storm will frustrate players. However, adding additional servers is not the resolution to this problem. Consequently, En Masse Entertainment opened character transfers on April 30 besides they added a new PvP server, Feral Valley, on April 29. Although this measure can not solve the problem fundamentally, it indeed relieves queue-storm. En Masse Entertaiment promised to monitor and optimize server populations, ensuring the health of all TERA servers.

teraqueue01 TERA(NA): Relieving The PvP Queue storm

To address both server crowding and player aversion to starting over, we added a new PvP server, Feral Valley, on April 29, and opened character transfers on April 30.

We already have a large and growing population of players (both old and new) on Feral Valley, and populations are tera gold leveling out across the remaining PvP servers. There are still queues on the more popular servers, but overall, queue sizes are now half of what they were previously. More importantly, you now have a choice. You can stay where you are and ride out the queue-storm, or switch to Feral Valley now, knowing that you can switch back to Valley of Titans once the queues die down so you can play TERA with your friends.

teraqueue 2 TERA(NA): Relieving The PvP Queue storm

The First Ten Levels in TERA

Published by in Aion on May 4th, 2012 | No Comments »

Hotly anticipated action-MMO TERA has officially launched, and with it comes a slew of reviews, streams, videos and player comments. It’s nothing particularly new, especially when you consider the fact that the Korean version of the game has been available for months—we Westerners are just a bit late to the party (though it’s worth noting that En Masse made significant changes to the game for Western release).

tera6 The First Ten Levels in TERA

That being said, there are probably plenty of curious MMO fans who want to know what they can expect from TERA’s first few levels. Often, the early parts of an MMO are the most critical, as those are the moments in which players decide whether the game is worth their time. Now that I’ve worked my tera power leveling Lancer up to an impressive level 10, I feel comfortable giving you a basic rundown of what makes TERA different from other MMOs, for better and for worse, in those early stages.

The Opening Experience

When you first launch TERA, you’re dropped into an intense battle packed with other players and NPCs. You’re sitting comfortably at level 20, and have all of the class-appropriate skills you’d expect from being such a level. It’s a bit overwhelming, as there’s no real explanation given for what any of those abilities do and the environment is extremely chaotic.

You’ll see a quest giver ahead, and for the next 30 minutes or so will plow through a combination tutorial/story opener, which gives you an idea of what your class will be like at higher levels. As a Lancer, for example, I was commanded to taunt a massive monster away from a group of fighters. It was confusing and hectic, but it gave me a sense of what Lancers were actually like beyond level 1 questing.

It’s a very cool idea. Essentially, the opening moments of TERA help you to decide if the play style of your chosen class is going to be something you enjoy, or something you hate. Letting you experience level 20 skills right off the bat saves you from creating and leveling a character that just doesn’t work with your preferences. You won’t know exactly how to use everything, but you’ll get a strong preview of what lies ahead.
Getting Your Start

After the opening, of course, you’re bounced back into a starting zone at level 1, with very few abilities. This allows for the much more natural accumulation and mastery of abilities we’ve grown accustomed to in other MMOs. Events in this zone roll out in a manner any gamer will be comfortable with: Talk to an NPC, pick up a quest, kill X number of bad guys and turn the quest in.

tera1 The First Ten Levels in TERA

TERA’s combat system is different than traditional MMOs in that you have to stay pointed at your target (like an FPS) and you have to continually use your abilities to do damage. There’s no auto-attack, and damage is delivered through specially tuned combos. It’s a little tricky at first, but once you have a basic grasp of the timing and mechanics, it will feel like second nature.

Because TERA’s primary focus is action, the great majority of quests seem to revolve around grinding. Quests certainly have different objectives (gather X number of feathers, kill X number of rock monsters), but the objectives are almost exclusively accomplished by storming into battle and laying waste to foes. In other MMOs this might be boring, but TERA’s fast-paced combat helps pad the experience and keeps it interesting.

tera2 The First Ten Levels in TERA

The starter zone takes you through a series of quests designed to introduce you to the game’s mechanics. Combat, gathering, campfires, crafting and teleporting are all included, so even if you have no TERA experience whatsoever you’ll leave the opening areas with a pretty firm grasp on how everything works. It’s one of the most informative and natural starting chains I’ve ever seen in an MMO.

Early Impressions

There’s a lot that TERA does right. It provides deep control customization, gives you a fun, action-packed experience and eases new players into MMO-style games with ease. The game leans heavily on titles like WoW and RIFT, providing players with quest trackers, detailed maps and simple, easy-to-follow quest text. It also works to add a sense of the epic to every quest, with voiced characters and periodic in-game cut-scenes. The game does an incredible job of walking players through the essentials while still making the early levels feel fun and unique.

Of course, there are definitely some areas that need improving. Talking to other players is a chore, as is selecting someone with tera power leveling whom you’d like to start a party. Dealing with invites is also convoluted, and the achievement system provides no simple way to check out an achievement you’ve just earned. Also, plenty of MMO players will miss the ability to freely look around while running—since the mouse determines your direction, you have to keep it pointed forward.

Overall, TERA is an experience worth checking out. And I’ve only dipped my toe into the surface of the game–I’m excited to see how group play works and what it’s like to be an action-oriented tank. Here’s hoping the next 50 levels are just as fun as the first 10.

TERA(EU) OBT Live! Action Spectacular for One and All

The final closed beta test of TERA in Europe will come to an end, followed by the open beta that will start from today, the 19th of April, at 15:00 CEST(2pm UK) until Tuesday, the 24th of April, at midnight CEST(11pm UK). The open beta gate opens to all interested gamers.

teraob11 TERA(EU) OBT Live! Action Spectacular for One and All

The oppressive heat of the last closed beta battles has barely begun to cool as TERA’s open beta phase begins. According to the Berlin publisher, Frogster, the servers will be open from today, the 19th of April, at 15:00 CEST (2pm UK) until Tuesday, the 24th of April, at midnight CEST (11pm UK). During tera power leveling this time, all interested gamers can experience the intense combat action of TERA with their virtual character.

To access the open beta, in which it will be possible to reach level 32, players will need to enter the following password in the account management system

With the fast approaching release of TERA on the 3rd of May, time is running out for players to pre-order and secure the exclusive “White Stallion” mount and other in-game items. Currently, all pre-order versions of the game can be purchased at tera power leveling

teraob21 TERA(EU) OBT Live! Action Spectacular for One and All

source:mmosite.com

Tera: All About Action The Warrior Showcase

With the end of the OBT in TERA, I want to share with you the impressions I had while playing the Warrior Class.

The Warrior in TERA is one of the eight classes in total, his roles is that of a DPS mainly but he has elements built in, which allow him to be also an actual evasion Tank, should the situation require so.

One of the main traits of the Warrior is his tera power leveling agility and fast execution of skills. No matter what race you play, the Warrior tends to remind you of a mexican luchador ! Evasive rolls, leaps, jumps, charges and many concentrated “sword dances” will certainly increase your adrenaline level while playing !

As mentioned above, the Warrior can fill in two roles, that of a dps and that of a tank and given the ingame feature of “glyphs”, you can further customize the Warrior to your own style for real. Glyphs serve as tokens, which allow you to enhance skills, though bear in mind that Glyphys require “glyph points” and different glyphs require a different set of points, thus you’re limited to a certain degree on how many you can use. Of course you can reset your glyph-page and re-customize them.

Some glyphs are the following:

rain of blows Tera: All About Action The Warrior Showcase

Restorative Rain of Blows: Regenerates 0.5% of total HP, 7 hits total.

2 Tera: All About Action The Warrior Showcase

Energetic Death from Above: Has a 50% chance to increase atk. speed by 15% for 10 seconds

4 Tera: All About Action The Warrior Showcase

Persistent Evasive Roll: 25% Chance to eliminate cooldown.

From personal experience, I can say that the Warrior brings out the best out of TERA’s action combat and this is because of his special design.

In contrast to the Lancer, who serves as the traditional tank, using mainly “block” to avoid damage which also means that he has to be stationary, the Warrior can taunt a monster and use the variety of skills which involve movement to avoid being hit (but also making the healers life a lot harder, who’s going to be trying to heal him)

It is to be noted that on the class selection screen, the Warrior is being given a 5 star difficulty, making him the most difficult class to master but once mastered or even if you get into the class, you’re going to enjoy it a lot !

Source:mmosite.com

TERA(EU) OBT Live! Action Spectacular for One and All

The final closed beta test of TERA power leveling in Europe will come to an end, followed by the open beta that will start from today, the 19th of April, at 15:00 CEST(2pm UK) until Tuesday, the 24th of April, at midnight CEST(11pm UK). The open beta gate opens to all interested gamers.

teraob1 TERA(EU) OBT Live! Action Spectacular for One and All

The oppressive heat of the last closed beta battles has barely begun to cool as TERA’s open beta phase begins. According to the Berlin publisher, Frogster, the servers will be open from today, the 19th of April, at 15:00 CEST (2pm UK) until Tuesday, the 24th of April, at midnight CEST (11pm UK). During this time, all interested gamers can experience the intense combat action of TERA with their virtual character.

To access the open beta, in which it will be possible to reach level 32, players will need to enter the following password in the account management system

With the fast approaching release of TERA on the 3rd of May, time is running out for players to pre-order and secure the exclusive “White Stallion” mount and other in-game items. Currently, all pre-order versions of the game can be purchased at TERA TIME CARD

teraob2 TERA(EU) OBT Live! Action Spectacular for One and All

En Masse: Creator of TERA NOT Guilty in Criminal Trial

A few days ago, several game news site reported that Korean Supreme Court confirms guilty verdict that former Lineage3 Development Team members’ suspicion of leaking Lineage3 trade secret, including our site. I pointed out in the post that tera power leveling the suit was leaded by the Korean prosecution not by NCSoft. And meanwhile I mentioned another court case between NCsoft and Bluehole Studio is coming up soon. While since the news circulating the web many reader mistook that “TERA is guilty.” So En Masse Entertainment comes out to post a response to the recent news, and reaffirms that Bluehole Studio is “not guilty” in the recent trial.

terana1 En Masse: Creator of TERA NOT Guilty in Criminal Trial

“It is no surprise that the latest spin on the story has it that “TERA is guilty.” That is wrong. For the record, after extensive Korean proceedings, Bluehole Studio was NOT found to have made any use of any NCsoft trade secrets in the form of source code or game design. In fact, TERA didn’t even exist when the Korean case against the former NCsoft employees arose, and neither did En Masse Entertainment. In Korean civil proceedings, Bluehole was also found NOT to have been responsible for the exodus of NCsoft developers.”

“What is a fact: If you’re a legal scholar, you’ll note that NCsoft hasn’t filed a motion (known as an injunction) here in the US to prevent the launch of TERA. That’s kind of surprising, because their legal documents originally said they would supposedly suffer grievous harm if TERA is launched.”

terana2 En Masse: Creator of TERA NOT Guilty in Criminal Trial

“Another fact: If you read NCsoft’s complaint, they actually admit that their motive in bringing the suit is to prevent Bluehole and En Masse from competing with them: ‘Since the release of TERA in Korea, NCsoft’s Lineage sales and market share have declined, as have sales and market share of other NCsoft products.’”

terana3 En Masse: Creator of TERA NOT Guilty in Criminal Trial

And we want to state that NCSoft claim damages of USD 5.7 million against Bluehole Studios, the developer of TERA goes back to 2010. NCsoft won the original trial, but Bluehole Studio won the second trial. The final result hasn’t yet come out. The related timeline is below.

2010 January: Civil court ordered 4 of the accused and Bluehole Studio to pay NCsoft 2,000,000,000 Korean Won for losses.

2011 January: Civil court dismissed previous ruling, stating Bluehole Studio will not need to pay for the damages.

2012 April: Criminal court found all accused guilty, with a final verdict due from the civil court.

Source:mmosite.com

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